Glabrezu (Demone)
Glabrezu (Demone)
Large fiend (demon), chaotic evil
classe Armatura 17 (natural armor)
Punti Ferita 157 (15d10+75)
Velocità 40 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 20 (+5) | 15 (+2) | 21 (+5) | 19 (+4) | 17 (+3) | 16 (+3) |
Tiri Salvezza Str +9, Con +9, Wis +7, Cha +7
Danno Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Danno Immunities poison
Condition Immunities poisoned
Senses truesight 120 ft., passive Percezione 13
Linguaggi Abyssal, telepathy 120 ft.
Challenge 9 (5,000 XP)
Innate Lancio di incantesimi. The glabrezu's spellcasting ability is Intelligenza (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material Componenti
At will: darkness, detect magic, dispel magic
1/day each: confusion, fly, power word stun
Magic Resistenza. The glabrezu has advantage on saving throws against spells and other magical effects.
- Actions
Multiattack. The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.
Pincer. Arma da Mischia Attacco: +9 to hit, reach 10 ft., one target. Colpito: 16 (2d10+5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.
Fist. Arma da Mischia Attacco: +9 to hit, reach 5 ft., one target. Colpito: 7 (2d4+2) bludgeoning damage.