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Glabrezu (Demone)

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Glabrezu (Demone)

Large fiend (demon), chaotic evil

classe Armatura 17 (natural armor)

Punti Ferita 157 (15d10+75)

Velocità 40 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 20 (+5) | 15 (+2) | 21 (+5) | 19 (+4) | 17 (+3) | 16 (+3) |

Tiri Salvezza Str +9, Con +9, Wis +7, Cha +7

Danno Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks

Danno Immunities poison

Condition Immunities poisoned

Senses truesight 120 ft., passive Percezione 13

Linguaggi Abyssal, telepathy 120 ft.

Challenge 9 (5,000 XP)

Innate Lancio di incantesimi. The glabrezu's spellcasting ability is Intelligenza (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material Componenti

At will: darkness, detect magic, dispel magic

1/day each: confusion, fly, power word stun

Magic Resistenza. The glabrezu has advantage on saving throws against spells and other magical effects.

            1. Actions

Multiattack. The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.

Pincer. Arma da Mischia Attacco: +9 to hit, reach 10 ft., one target. Colpito: 16 (2d10+5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.

Fist. Arma da Mischia Attacco: +9 to hit, reach 5 ft., one target. Colpito: 7 (2d4+2) bludgeoning damage.

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