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Ancient Red Dragon (Cromatico)

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Ancient Red Drago (Chromatic)

Gargantuan dragon, chaotic evil

classe Armatura 22 (natural armor)

Punti Ferita 546 (28d20+252)

Velocità 40 ft., climb 40 ft., fly 80 ft.

| STR | DEX | CON | INT | WIS | CHA | |----------|---------|---------|---------|---------|---------| | 30 (+10) | 10 (+0) | 29 (+9) | 18 (+4) | 15 (+2) | 23 (+6) |

Tiri Salvezza Dex +7, Con +16, Wis +9, Cha +13

Abilità Percezione +16, Furtività +7

Danno Immunities fire

Senses blindsight 60 ft., darkvision 120 ft., passive Percezione 26

Linguaggi Common, Draconic

Challenge 24 (62,000 XP)

Legendary Resistenza (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

            1. Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Arma da Mischia Attacco: +17 to hit, reach 15 ft., one target. Colpito: 21 (2d10+10) piercing damage plus 14 (4d6) fire damage.

Claw. Arma da Mischia Attacco: +17 to hit, reach 10 ft., one target. Colpito: 17 (2d6+10) slashing damage.

Tail. Arma da Mischia Attacco: +17 to hit, reach 20 ft., one target. Colpito: 19 (2d8+10) bludgeoning damage.

Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Saggezza saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Fire Breath (Recharge 5-6). The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Destrezza saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.

            1. Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Saggezza (Percezione) check.

Tail Attacco. The dragon makes a tail attack.

Wing Attacco (Costs 2 Actions). The dragon beats its wings. Each creature within 15 feet of the dragon must succeed on a DC 25 Destrezza saving throw or take 17 (2d6+10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.