Naga Guardiano
- Guardian Naga
- Large monstrosity, lawful good*
Armor Class 18 (natural armor)
Hit Points 127 (15d10+45)
Speed 40 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 19 (+4) | 18 (+4) | 16 (+3) | 16 (+3) | 19 (+4) | 18 (+4) |
Saving Throws Dex +6, Con +5, Wis +5, Cha +6
Saving Throws Dex +8, Con +7, Int +7, Wis +8, Cha +8
Damage Immunities poison
Condition Immunities charmed, poisoned
Senses darkvision 60 ft., passive Perception 14
Languages Celestial, Common
Challenge 10 (5,900 XP)
- Rejuvenation*. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a *wish* spell can prevent this trait from functioning.
- Spellcasting*. The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared:
Cantrips (at will): *mending*, *sacred flame*, *thaumaturgy* 1st level (4 slots): *command*, *cure wounds*, *shield of faith* 2nd level (3 slots): *calm emotions*, *hold person* 3rd level (3 slots): *bestow curse*, *clairvoyance* 4th level (3 slots): *banishment*, *freedom of movement* 5th level (2 slots): *flame strike*, *geas* 6th level (1 slot): *true seeing*
- Actions
- Bite*. *Melee Weapon Attack:* +8 to hit, reach 10 ft., one creature. *Hit:* 8 (1d8+4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
- Spit Poison*. *Ranged Weapon Attack:* +8 to hit, range 15/30 ft., one creature. *Hit:* The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.