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Scorpione Gigante

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Versione del 3 lug 2026 alle 08:20 di Admin (discussione | contributi) (Import Monsters_batch2: Giant Scorpion)
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      1. Giant Scorpion
  • Large beast, unaligned*

Armor Class 15 (natural armor)

Hit Points 52 (7d10+14)

Speed 40 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|--------|--------| | 15 (+2) | 13 (+1) | 15 (+2) | 1 (-5) | 9 (-1) | 3 (-4) |

Senses blindsight 60 ft., passive Perception 9

Languages -

Challenge 3 (700 XP)

            1. Actions
  • Multiattack*. The scorpion makes three attacks: two with its claws and one with its sting.
  • Claw*. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 6 (1d8+2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.
  • Sting*. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one creature. *Hit:* 7 (1d10+2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.
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