Polpo Gigante
Aspetto
- Giant Octopus
- Large beast, unaligned*
Armor Class 11
Hit Points 52 (8d10+8)
Speed 10 ft., swim 60 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 17 (+3) | 13 (+1) | 13 (+1) | 4 (-3) | 10 (+0) | 4 (-3) |
Skills Perception +4, Stealth +5
Senses darkvision 60 ft., passive Perception 14
Languages -
Challenge 1 (200 XP)
- Hold Breath*. While out of water, the octopus can hold its breath for 1 hour.
- Underwater Camouflage*. The octopus has advantage on Dexterity (Stealth) checks made while underwater.
- Water Breathing*. The octopus can breathe only underwater.
- Actions
- Tentacles*. *Melee Weapon Attack:* +5 to hit, reach 15 ft., one target. *Hit:* 10 (2d6+3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.
- Ink Cloud (Recharges after a Short or Long Rest)*. A 20- foot radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.
D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.