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Zombie dell Ogre

Da D&D Next.
Versione del 3 lug 2026 alle 08:22 di Admin (discussione | contributi) (Import Monsters_batch2: Ogre Zombie)
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      1. Ogre Zombie
  • Large undead, neutral evil*

Armor Class 8

Hit Points 85 (9d10+36)

Speed 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|--------|---------|--------|--------|--------| | 19 (+4) | 6 (-2) | 18 (+4) | 3 (-4) | 6 (-2) | 5 (-3) |

Saving Throws Wis +0

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 8

Languages understands Common and Giant but can't speak

Challenge 2 (450 XP)

  • Undead Fortitude*. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
            1. Actions
  • Morningstar*. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 13 (2d8+4) bludgeoning damage.
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