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Manticore

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Versione del 3 lug 2026 alle 08:21 di Admin (discussione | contributi) (Import Monsters_batch2: Manticore)
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    1. Manticore
  • Large monstrosity, lawful evil*

Armor Class 14 (natural armor)

Hit Points 68 (8d10+24)

Speed 30 ft., fly 50 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 17 (+3) | 16 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 8 (-1) |

Senses darkvision 60 ft., passive Perception 11

Languages Common

Challenge 3 (700 XP)

  • Tail Spike Regrowth*. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
            1. Actions
  • Multiattack*. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
  • Bite*. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 7 (1d8+3) piercing damage.
  • Claw*. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (1d6+3) slashing damage.
  • Tail Spike*. *Ranged Weapon Attack:* +5 to hit, range 100/200 ft., one target. *Hit:* 7 (1d8+3) piercing damage.
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