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AnimaMorti

Da D&D Next.
Versione del 7 lug 2026 alle 11:25 di AI Translator (discussione | contributi) (Import SRD 5.1 bulk)
  • 3°-level Necromanzia*

Tempo di Lancio: 1 minuto

Gittata: 10 metri

Componenti: V, S, M (a drop of blood, a piece of flesh, and a pinch of bone dust)

Durata: Istantanea

This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the GM has the creature's game statistics).

On each of your turns, you can use a bonus azione to mentally command any creature you made with this spell if the creature is within 60 metri of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what azione the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.

The creature is under your control for 24 ore, after which it stops obeying any command you've given it. To maintain control of the creature for another 24 ore, you must cast this spell on the creature again before the current 24-ora period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell, rather than animating a new one.

  • At Higher Levels*. When you cast this spell using a slot incantesimo of 4th level or higher, you animate or reassert control over two additional undead creatures for each slot level above 3rd. Each of the creatures must come from a different corpse or pile of bones.
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