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Amicizia Animale

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Versione del 4 lug 2026 alle 01:25 di Maintenance script (discussione | contributi) (Traduzione AI: Animal_Friendship -> Amicizia Animale)
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      1. Amicizia Animale
  • 1° livello di Ammaliamento*

Tempo di Lancio: 1 action\n\nRange: 30 feet\n\nComponenti: V, S, M (a morsel of food)\n\nDuration: 24 hours\n\nThis spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligenza is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Saggezza saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spells ends.\n\nAt Higher Livelli. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast t level above 1st.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

\n\n\n Gittata: 9 metri\n\nComponenti: V, S, M (a morsel of food)\n\nDuration: 24 hours\n\nThis spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligenza is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Saggezza saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spells ends.\n\nAt Higher Livelli. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast t level above 1st.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

\n\n\n Durata: 24 hours\n\nThis spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligenza is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Saggezza saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spells ends.\n\nAt Higher Livelli. When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast t level above 1st.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.