Ice Storm
Ice Storm
4th-level evocation
Casting Time: 1 action
Range: 300 feet
Componenti: V, S, M (a pinch of dust and a few drops of water)
Duration: Instantaneous
A hail of rock-hard ice pounds to the ground in a 20-foot radius, 40-foot high cylinder centered on a point within range. Each creature in the cylinder must make a Destrezza saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.
Hailstones turn the storm's area of effect into difficult terrain until the end of your next turn.
At Higher Livelli. When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th.
[[Categoria:{{#switch:5.1|5.1=SRD 5.1|5.2=SRD 5.2|5.2.1=SRD 5.2.1}}]]