Vai al contenuto

Rimprovero Marchiante

Da D&D Next.
Versione del 4 lug 2026 alle 01:28 di Maintenance script (discussione | contributi) (Traduzione AI: Branding_Smite -> Rimprovero Marchiante)
(diff) ← Versione meno recente | Versione attuale (diff) | Versione più recente → (diff)
      1. Rimprovero Marchiante
  • 2° livello di Evocazione*

Tempo di Lancio: 1 bonus action\n\nRange: Self\n\nComponenti: V\n\nDuration: Concentrazione, up to 1 minute\n\nThe next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target, which becomes visible if it's invisible, and the target sheds dim light in a 5-foot radius and can't become invisible until the spell ends. \n\nAt Higher Livelli. When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

\n\n\n Gittata: Self\n\nComponenti: V\n\nDuration: Concentrazione, up to 1 minute\n\nThe next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target, which becomes visible if it's invisible, and the target sheds dim light in a 5-foot radius and can't become invisible until the spell ends. \n\nAt Higher Livelli. When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

\n\n\n Durata: Concentrazione, up to 1 minute\n\nThe next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target, which becomes visible if it's invisible, and the target sheds dim light in a 5-foot radius and can't become invisible until the spell ends. \n\nAt Higher Livelli. When you cast this spell using a spell slot of 3rd level or higher, the extra damage increases by 1d6 for each slot level above 2nd.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

\n\n\n


D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.