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Druid

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Versione del 3 lug 2026 alle 14:55 di Admin (discussione | contributi) (Traduzione mostri: Druid)

Druido

Medium humanoid (any race), any alignment

classe Armatura 11 (16 with barkskin)

Punti Ferita 27 (5d8 + 5)

Velocità 30 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |

Abilità Medicina +4, Natura +3, Percezione +4

Senses passive Percezione 14

Linguaggi Druidic plus any two languages

Challenge 2 (450 XP)

Lancio di incantesimi. The druid is a 4th-level spellcaster. Its spellcasting ability is Saggezza (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): druidcraft, produce flame, shillelagh 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave 2nd level (3 slots): animal messenger, barkskin

            1. Actions

Quarterstaff. Arma da Mischia Attacco: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Colpito: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

Druids dwell in forests and other secluded wilderness locations, where they protect the natural world from monsters and the encroachment of civilization. Some are tribal shamans who heal the sick, pray to animal spirits, and provide spiritual guidance.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.