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Elephant

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Versione del 3 lug 2026 alle 08:26 di Admin (discussione | contributi) (Reimport Monsters: Elephant (formattato))

Elephant

Huge beast, unaligned

Armor Class 12 (natural armor)

Hit Points 76 (8d12+24)

Speed 40 ft.

STR DEX CON INT WIS CHA --------- -------- --------- -------- --------- -------- 22 (+6) 9 (-1) 17 (+3) 3 (-4) 11 (+0) 6 (-2)

Senses passive Perception 10

Languages -

Challenge 4 (1,100 XP)

        • Trampling Charge**. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
            1. Actions

**Gore**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage.

**Stomp****. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10+6) bludgeoning damage.

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