Elephant
Elephant
Huge beast, unaligned
classe Armatura 12 (natural armor)
Punti Ferita 76 (8d12+24)
Velocità 40 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|--------|---------|--------|---------|--------| | 22 (+6) | 9 (-1) | 17 (+3) | 3 (-4) | 11 (+0) | 6 (-2) |
Senses passive Percezione 10
Linguaggi -
Challenge 4 (1,100 XP)
Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Forza saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
- Actions
Gore. Arma da Mischia Attacco: +8 to hit, reach 5 ft., one target. Colpito: 19 (3d8+6) piercing damage.
Stomp. Arma da Mischia Attacco: +8 to hit, reach 5 ft., one prone creature. Colpito: 22 (3d10+6) bludgeoning damage.