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Call Lightning

Da D&D Next.
Versione del 7 lug 2026 alle 11:26 di AI Translator (discussione | contributi) (Import SRD 5.1 bulk)
  • 3°-level Coniurazione*

Tempo di Lancio: 1 azione

Gittata: 120 metri

Componenti: V, S

Durata: concentrazione, up to 10 minuti

A storm cloud appears in the shape of a cylinder that is 10 metri tall with a 60-foot radius, centered on a point you can see within range directly above you. The spell fails if you can't see a point in the air where the storm cloud could appear (for example, if you are in a room that can't accommodate the cloud).

When you cast the spell, choose a point you can see under the cloud. A bolt of fulmine flashes down from the cloud to that point. Each creature within 5 metri of that point must make a Dexterity tiro salvezza. A creature takes 3d10 fulmine damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your azione to call down fulmine in this way again, targeting the same point or a different one.

If you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell's damage increases by 1d10.

  • At Higher Levels*. When you cast this spell using a slot incantesimo of 4th or higher level, the damage increases by 1d10 for each slot level above 3rd.
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