Acolyte
Acolyte
Medium humanoid (any race), any alignment
classe Armatura 10
Punti Ferita 9 (2d8)
Velocità 30 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
Abilità Medicina +4, Religione +2
Senses passive Percezione 12
Linguaggi any one language (usually Common)
Challenge 1/4 (50 XP)
Lancio di incantesimi. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Saggezza (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy 1st level (3 slots): bless, cure wounds, sanctuary
- Actions
Club. Arma da Mischia Attacco: +2 to hit, reach 5 ft., one target. Colpito: 2 (1d4) bludgeoning damage.
Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.