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Resurrection

Da D&D Next.
      1. Resurrezione
  • 7° livello, necromancy*

Tempo di Lancio: 1 ora

Gittata: Contatto

Componenti: V, S, M (a diamond worth at least 1,000 gp, which the spell consumes)

Durata: Istantanea

Tocchi a dead creatura that has been dead for no more than a century, that didn't die of old age, and that isn't undead. If its soul is free and volontaria, the bersaglio returns to life with all its punti ferita.

This spell neutraleizes any poisons and cures normal diseases afflicting the creatura when it died. It doesn't, however, remove magical diseases, curses, and the like; if such effects aren't removed prior to casting the spell, they afflict the bersaglio on its return to life.

This spell closes all mortal wounds and restores any missing body parts.

Coming back from the dead is an ordeal. The bersaglio takes a -4 penalty to all tiro per colpires, tiro salvezzas, and ability checks. Every time the bersaglio finishes a long rest, the penalty is reduced by 1 until it disappears.

Casting this spell to restore life to a creatura that has been dead for one year or longer taxes you greatly. Until you finish a long rest, puoi't cast spells again, and you have svantaggio on all tiro per colpires, ability checks, and tiro salvezzas.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.