Fanattico di Setta
Cult Fanatic
Media umanoide (any race), qualsiasi non buono alignment
classe Armatura 13 (leather armor)
Punti Ferita 33 (6d8 + 6)
Velocità 30 m
| FOR | DES | COS | INT | SAG | CAR | |---------|---------|---------|---------|---------|---------| | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Abilità Ingannare +4, Persuasionee +4, Religionee +2
Sensi passive Percezione 11
Linguaggi any one language (usually Common)
Grado di Sfida 2 (450 PE)
Dark Devotion. The fanatic has vantaggio on tiro salvezzas against being ammaliata or spaventata.
Lancio di incantesimi. The fanatic is a 4th-level spellcaster. Its lancio di incantesimi ability is Saggezza (CD tiro salvezza incantesimi 11, +3 a colpire with attacco incantesimos). The fanatic has the following cleric spells prepared:
Trucchetti (a volontà): light, sacred flame, thaumaturgy 1st level (4 slots): command, inflict wounds, shield of faith 2nd level (3 slots): hold person, spiritual weapon
- Azioni
Multiattacco. The fanatic makes two melee attacks.
Dagger. Melee or Arma a Distanza Attacco: +4 a colpire, portata 5 m or gittata 20/60 m, una creatura. Colpito: 4 (1d4 + 2) perforanti damage.
Fanatics are often part of a cult's leadership, using their charisma and dogma to influence and prey on those of weak will. Most are interested in personal power above all else.