Cloud Giant
Cloud Giant
Huge giant, neutral good (50%) or neutral evil (50%)
Armor Class 14 (natural armor)
Hit Points 200 (16d12+96)
Speed 40 ft.
| STR | DEX | CON | INT | WIS | CHA | --------- | --------- | --------- | --------- | --------- | --------- | 27 (+8) | 10 (+0) | 22 (+6) | 12 (+1) | 16 (+3) | 16 (+3) |
|---|
Saving Throws Con +10, Wis +7, Cha +7
Skills Insight +7, Perception +7
Senses passive Perception 17
Languages Common, Giant
Challenge 9 (5,000 XP)
- Keen Smell**. The giant has advantage on Wisdom (Perception) checks that rely on smell.
**Innate Spellcasting**. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material Components
At will: detect magic, fog cloud, light
3/day each: feather fall, fly, misty step, telekinesis
1/day each: control weather, gaseous form
- Actions
**Multiattack**. The giant makes two morningstar attacks.
**Morningstar**. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8+8) piercing damage.
**Rock****. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10+8) bludgeoning damage.