Stirge
== Stirge ==\nTiny beast, unaligned\n\nclasse Armatura 14 (natural armor)\n\nPunti Ferita 2 (1d4)\n\nVelocità 3 m, fly 12 m\n\n| STR | DEX | CON | INT | WIS | CHA |\n|--------|---------|---------|--------|--------|--------|\n| 4 (-3) | 16 (+3) | 11 (+0) | 2 (-4) | 8 (-1) | 6 (-2) |\n\nSensi visione al buio 18 m, passive Percezione 9\n\nLinguaggi -\n\nGrado di Sfida 1/8 (25 XP)\n\n###### Actions\n\nBlood Drain. Arma da Mischia Attacco: +5 per colpire, portata 2 m, una creatura. Colpito: 5 (1d4+3) perforanti damage, and the stirge attaches to the target. While attached, the stirge non attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4+3) hit points due to blood loss.\n\nThe stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.\n\n
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