Mummy
Mummy
Media non morto, legale malvagio
classe Armatura 11 (armatura naturale)
Punti Ferita 58 (9d8+18)
Velocità 6 m
| STR | DEX | CON | INT | WIS | CHA | |---------|--------|---------|--------|---------|---------| | 16 (+3) | 8 (-1) | 15 (+2) | 6 (-2) | 10 (+0) | 12 (+1) |
Tiri Salvezza Wis +2
Danno Vulnerabilities fuoco
Danno Resistances contundenti, perforanti, and taglienti from nonmagical attacks
Danno Immunities necrotizzanti, veleno
Immunità alle Condizioni ammaliata, esaurimento, spaventata, paralizzata, avvelenata
Sensi scurovisione 18 m, passive Percezione 10
Linguaggi the languages it knew in life
Grado di Sfida 3 (700 PE)
- Azioni
Multiattacco. The mummy can use its Dreadful Glare and makes one attack with its rotting fist.
Rotting Fist. Arma da Mischia Attacco: +5 a colpire, portata 1.5 m, un bersaglio. Colpito: 10 (2d6+3) contundenti damage plus 10 (3d6) necrotizzanti damage. If the target is a creature, it must succeed on a DC 12 Costituzione tiro salvezza or be cursed with mummy rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.
Dreadful Glare. The mummy targets una creatura it can see within 18 m of it. If the target can see the mummy, it must succeed on a DC 11 Saggezza tiro salvezza against this magic or become spaventata until the end of the mummy's next turn. If the target fails the tiro salvezza by 5 or more, it is also paralizzata for the same duration. A target that succeeds on the tiro salvezza is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.