Hell Hound
Hell Hound
Medium fiend, lawful evil
Classe Armatura 15 (natural armor)
Punti Ferita 45 (7d8+14)
Velocità 50 ft.
| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|--------|---------|--------| | 17 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 6 (-2) |
Abilità Percezione +5
Danno Immunities fire
Sensi darkvision 60 ft., passive Percezione 15
Linguaggi understands Infernal but can't speak it
Grado di Sfida 3 (700 XP)
Keen Hearing and Smell. The hound has advantage on Saggezza (Percezione) checks that rely on hearing or smell.
Pack Tactics. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
- Actions
Bite. Arma da Mischia Attacco: +5 to hit, reach 5 ft., one target. Colpito: 7 (1d8+3) piercing damage plus 7 (2d6) fire damage.
Fire Breath (Recharge 5-6). The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Destrezza saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.