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Hell Hound

Da D&D Next.
Versione del 3 lug 2026 alle 08:26 di Admin (discussione | contributi) (Reimport Monsters: Hell Hound (formattato))

Hell Hound

Medium fiend, lawful evil

Armor Class 15 (natural armor)

Hit Points 45 (7d8+14)

Speed 50 ft.

STR DEX CON INT WIS CHA --------- --------- --------- -------- --------- -------- 17 (+3) 12 (+1) 14 (+2) 6 (-2) 13 (+1) 6 (-2)

Skills Perception +5

Damage Immunities fire

Senses darkvision 60 ft., passive Perception 15

Languages understands Infernal but can't speak it

Challenge 3 (700 XP)

        • Keen Hearing and Smell**. The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

**Pack Tactics**. The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.

            1. Actions

**Bite**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) piercing damage plus 7 (2d6) fire damage.

**Fire Breath (Recharge 5-6)****. The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.

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