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Glabrezu (Demone)

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Versione del 3 lug 2026 alle 08:26 di Admin (discussione | contributi) (Reimport Monsters: Glabrezu (Demon) (formattato))

Glabrezu (Demon)

Large fiend (demon), chaotic evil

Armor Class 17 (natural armor)

Hit Points 157 (15d10+75)

Speed 40 ft.

STR DEX CON INT WIS CHA --------- --------- --------- --------- --------- --------- 20 (+5) 15 (+2) 21 (+5) 19 (+4) 17 (+3) 16 (+3)

Saving Throws Str +9, Con +9, Wis +7, Cha +7

Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison

Condition Immunities poisoned

Senses truesight 120 ft., passive Perception 13

Languages Abyssal, telepathy 120 ft.

Challenge 9 (5,000 XP)

        • Innate Spellcasting**. The glabrezu's spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material Components

At will: darkness, detect magic, dispel magic

1/day each: confusion, fly, power word stun

**Magic Resistance**. The glabrezu has advantage on saving throws against spells and other magical effects.

            1. Actions

**Multiattack**. The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.

**Pincer**. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10+5) bludgeoning damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). The glabrezu has two pincers, each of which can grapple only one target.

**Fist****. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) bludgeoning damage.

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