Confusion: differenze tra le versioni
Aspetto
Import Spells_batch1: Confusion |
Reimport Spells: Confusion (formattato) |
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| Riga 1: | Riga 1: | ||
=== Confusion === | |||
''4th-level enchantment'' | |||
'''Casting Time:''' 1 action | '''Casting Time:''' 1 action | ||
| Riga 17: | Riga 16: | ||
'''Table- Confusion Behavior''' | '''Table- Confusion Behavior''' | ||
| d10 | {| class="wikitable" | ||
! d10 | |||
| Behavior | |||
! ------ | |||
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | |||
! 1 | |||
| | | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. | ||
! 2-6 | |||
| The creature doesn't move or take actions this turn. | |||
! 7-8 | |||
| The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. | |||
! 9-10 | |||
| The creature can act and move normally. | |||
! | |||
| | |||
|} | |||
At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target. | At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target. | ||
*'''At Higher Levels'''*. When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th. | ****'''At Higher Levels'''****. When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Incantesimi]] | [[Categoria:Incantesimi]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione delle 08:28, 3 lug 2026
Confusion
4th-level enchantment
Casting Time: 1 action
Range: 90 feet
Components: V, S, M (three nut shells)
Duration: Concentration, up to 1 minute
This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot radius sphere centered on a point you choose within range must succeed on a Wisdom saving throw when you cast this spell or be affected by it.
An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.
Table- Confusion Behavior
| d10 | Behavior | ------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | 1 | The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an action this turn. | 2-6 | The creature doesn't move or take actions this turn. | 7-8 | The creature uses its action to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn. | 9-10 | The creature can act and move normally. |
|---|
At the end of each of its turns, an affected target can make a Wisdom saving throw. If it succeeds, this effect ends for that target.
- At Higher Levels****. When you cast this spell using a spell slot of 5th level or higher, the radius of the sphere increases by 5 feet for each slot level above 4th.
D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.