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Arcane Lock: differenze tra le versioni

Da D&D Next.
Import Spells_batch1: Arcane Lock
 
Reimport Spells: Arcane Lock (formattato)
Riga 1: Riga 1:
### Arcane Lock
=== Arcane Lock ===
 
''2nd-level abjuration''
*2nd-level abjuration*


'''Casting Time:''' 1 action
'''Casting Time:''' 1 action
Riga 11: Riga 10:
'''Duration:''' Until dispelled
'''Duration:''' Until dispelled


You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting *knock* on the object suppresses *arcane lock* for 10 minutes.
You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting ''knock'' on the object suppresses ''arcane lock'' for 10 minutes.


While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.
While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:28, 3 lug 2026

Arcane Lock

2nd-level abjuration

Casting Time: 1 action

Range: Touch

Components: V, S, M (gold dust worth at least 25 gp, which the spell consumes)

Duration: Until dispelled

You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting knock on the object suppresses arcane lock for 10 minutes.

While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.

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