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Zombie dell Ogre: differenze tra le versioni

Da D&D Next.
Import Monsters_batch2: Ogre Zombie
 
Reimport Monsters: Ogre Zombie (formattato)
Riga 1: Riga 1:
### Ogre Zombie
=== Ogre Zombie ===
 
''Large undead, neutral evil''
*Large undead, neutral evil*


'''Armor Class''' 8
'''Armor Class''' 8
Riga 9: Riga 8:
'''Speed''' 30 ft.
'''Speed''' 30 ft.


| STR     | DEX   | CON     | INT   | WIS   | CHA   |
{| class="wikitable"
|---------|--------|---------|--------|--------|--------|
! STR
| 19 (+4) | 6 (-2) | 18 (+4) | 3 (-4) | 6 (-2) | 5 (-3) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| --------
| ---------
| --------
| --------
| --------
! 19 (+4)
| 6 (-2)
| 18 (+4)
| 3 (-4)
| 6 (-2)
| 5 (-3)
|}


'''Saving Throws''' Wis +0
'''Saving Throws''' Wis +0
Riga 25: Riga 41:
'''Challenge''' 2 (450 XP)
'''Challenge''' 2 (450 XP)


*'''Undead Fortitude'''*. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
****'''Undead Fortitude'''**'''. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.


###### Actions
###### Actions


*'''Morningstar'''*. *Melee Weapon Attack:* +6 to hit, reach 5 ft., one target. *Hit:* 13 (2d8+4) bludgeoning damage.
'''**'''Morningstar'''****. ''Melee Weapon Attack:'' +6 to hit, reach 5 ft., one target. ''Hit:'' 13 (2d8+4) bludgeoning damage.
 
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:27, 3 lug 2026

Ogre Zombie

Large undead, neutral evil

Armor Class 8

Hit Points 85 (9d10+36)

Speed 30 ft.

STR DEX CON INT WIS CHA --------- -------- --------- -------- -------- -------- 19 (+4) 6 (-2) 18 (+4) 3 (-4) 6 (-2) 5 (-3)

Saving Throws Wis +0

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 8

Languages understands Common and Giant but can't speak

Challenge 2 (450 XP)

        • Undead Fortitude**. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
            1. Actions

**Morningstar****. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage.

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