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Import Monsters_batch2: Merfolk
 
Reimport Monsters: Merfolk (formattato)
Riga 1: Riga 1:
## Merfolk
== Merfolk ==
 
''Medium humanoid (merfolk), neutral''
*Medium humanoid (merfolk), neutral*


'''Armor Class''' 11
'''Armor Class''' 11
Riga 9: Riga 8:
'''Speed''' 10 ft., swim 40 ft.
'''Speed''' 10 ft., swim 40 ft.


| STR     | DEX     | CON     | INT     | WIS     | CHA     |
{| class="wikitable"
|---------|---------|---------|---------|---------|---------|
! STR
| 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| ---------
| ---------
| ---------
! 10 (+0)
| 13 (+1)
| 12 (+1)
| 11 (+0)
| 11 (+0)
| 12 (+1)
|}


'''Skills''' Perception +2
'''Skills''' Perception +2
Riga 21: Riga 37:
'''Challenge''' 1/8 (25 XP)
'''Challenge''' 1/8 (25 XP)


*'''Amphibious'''*. The merfolk can breathe air and water.
****'''Amphibious'''**'''. The merfolk can breathe air and water.


###### Actions
###### Actions


*'''Spear'''*. *Melee or Ranged Weapon Attack:* +2 to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.
'''**'''Spear'''****. ''Melee or Ranged Weapon Attack:'' +2 to hit, reach 5 ft. or range 20/60 ft., one target. ''Hit:'' 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.
 
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:26, 3 lug 2026

Merfolk

Medium humanoid (merfolk), neutral

Armor Class 11

Hit Points 11 (2d8+2)

Speed 10 ft., swim 40 ft.

STR DEX CON INT WIS CHA --------- --------- --------- --------- --------- --------- 10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1)

Skills Perception +2

Senses passive Perception 12

Languages Aquan, Common

Challenge 1/8 (25 XP)

        • Amphibious**. The merfolk can breathe air and water.
            1. Actions

**Spear****. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

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