Lion: differenze tra le versioni
Import Monsters_batch2: Lion |
Reimport Monsters: Lion (formattato) |
||
| Riga 1: | Riga 1: | ||
=== Lion === | |||
''Large beast, unaligned'' | |||
'''Armor Class''' 12 | '''Armor Class''' 12 | ||
| Riga 9: | Riga 8: | ||
'''Speed''' 50 ft. | '''Speed''' 50 ft. | ||
| STR | {| class="wikitable" | ||
! STR | |||
| DEX | |||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
! --------- | |||
| --------- | |||
| --------- | |||
| -------- | |||
| --------- | |||
| -------- | |||
! 17 (+3) | |||
| 15 (+2) | |||
| 13 (+1) | |||
| 3 (-4) | |||
| 12 (+1) | |||
| 8 (-1) | |||
|} | |||
'''Skills''' Perception +3, Stealth +6 | '''Skills''' Perception +3, Stealth +6 | ||
| Riga 21: | Riga 37: | ||
'''Challenge''' 1 (200 XP) | '''Challenge''' 1 (200 XP) | ||
*'''Keen Smell'''*. The lion has advantage on Wisdom (Perception) checks that rely on smell. | ****'''Keen Smell'''**'''. The lion has advantage on Wisdom (Perception) checks that rely on smell. | ||
*'''Pack Tactics'''*. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated. | '''**'''Pack Tactics'''**'''. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated. | ||
*'''Pounce'''*. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action. | '''**'''Pounce'''**'''. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action. | ||
*'''Running Leap'''*. With a 10-foot running start, the lion can long jump up to 25 feet. | '''**'''Running Leap'''**'''. With a 10-foot running start, the lion can long jump up to 25 feet. | ||
###### Actions | ###### Actions | ||
*'''Bite'''*. | '''**'''Bite'''**'''. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 7 (1d8+3) piercing damage. | ||
'''**'''Claw'''****. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 6 (1d6+3) slashing damage. | |||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione delle 08:26, 3 lug 2026
Lion
Large beast, unaligned
Armor Class 12
Hit Points 26 (4d10+4)
Speed 50 ft.
| STR | DEX | CON | INT | WIS | CHA | --------- | --------- | --------- | -------- | --------- | -------- | 17 (+3) | 15 (+2) | 13 (+1) | 3 (-4) | 12 (+1) | 8 (-1) |
|---|
Skills Perception +3, Stealth +6
Senses passive Perception 13
Languages -
Challenge 1 (200 XP)
- Keen Smell**. The lion has advantage on Wisdom (Perception) checks that rely on smell.
**Pack Tactics**. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.
**Pounce**. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
**Running Leap**. With a 10-foot running start, the lion can long jump up to 25 feet.
- Actions
**Bite**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) piercing damage.
**Claw****. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage.