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Feeblemind: differenze tra le versioni

Da D&D Next.
Import SRD 5.1 bulk
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*8°-level Ammaliamento*
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'''Tempo di Lancio:''' 1 azione
 
'''Gittata:''' 150 metri
 
'''Componenti:''' V, S, M (a handful of clay, crystal, glass, or mineral spheres)
 
'''Durata:''' Istantanea
 
You blast the mind of a creature that you can see within range, attempting to shatter its intellect and personality. The target takes 4d6 psychic damage and must make an Intelligence tiro salvezza.
 
On a failed save, the creature's Intelligence and Charisma scores become 1. The creature can't cast spells, activate magic items, understand language, or communicate in any intelligible way. The creature can, however, identify its friends, follow them, and even protect them.
 
At the end of every 30 days, the creature can repeat its tiro salvezza against this spell. If it succeeds on its tiro salvezza, the spell ends.
 
The spell can also be ended by *greater restoration*, *heal*, or *wish*.
 
[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
{{Licenza|versione=5.1}}
 
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Versione delle 13:15, 7 lug 2026