Vespa Gigante: differenze tra le versioni
Aspetto
Import Monsters_batch2: Giant Wasp |
Reimport Monsters: Giant Wasp (formattato) |
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| Riga 1: | Riga 1: | ||
=== Giant Wasp === | |||
''Medium beast, unaligned'' | |||
'''Armor Class''' 12 | '''Armor Class''' 12 | ||
| Riga 9: | Riga 8: | ||
'''Speed''' 10 ft., fly 50 ft. | '''Speed''' 10 ft., fly 50 ft. | ||
| STR | {| class="wikitable" | ||
! STR | |||
| DEX | |||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
! --------- | |||
| --------- | |||
| --------- | |||
| -------- | |||
| --------- | |||
| -------- | |||
! 10 (+0) | |||
| 14 (+2) | |||
| 10 (+0) | |||
| 1 (-5) | |||
| 10 (+0) | |||
| 3 (-4) | |||
|} | |||
'''Senses''' passive Perception 10 | '''Senses''' passive Perception 10 | ||
| Riga 21: | Riga 37: | ||
###### Actions | ###### Actions | ||
*'''Sting'''*. | ****'''Sting'''****. ''Melee Weapon Attack:'' +4 to hit, reach 5 ft., one creature. ''Hit:'' 5 (1d6+2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way. | ||
{{Licenza|versione=5.1}} | {{Licenza|versione=5.1}} | ||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria:SRD 5.1]] | [[Categoria:SRD 5.1]] | ||
Versione delle 08:26, 3 lug 2026
Giant Wasp
Medium beast, unaligned
Armor Class 12
Hit Points 13 (3d8)
Speed 10 ft., fly 50 ft.
| STR | DEX | CON | INT | WIS | CHA | --------- | --------- | --------- | -------- | --------- | -------- | 10 (+0) | 14 (+2) | 10 (+0) | 1 (-5) | 10 (+0) | 3 (-4) |
|---|
Senses passive Perception 10
Languages -
Challenge 1/2 (100 XP)
- Actions
- Sting****. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6+2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.