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*4°-level Ammaliamento*
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'''Tempo di Lancio:''' 1 azione
 
'''Gittata:''' 90 metri
 
'''Componenti:''' V, S, M (three nut shells)
 
'''Durata:''' concentrazione, up to 1 minuto
 
This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled azione. Each creature in a 10-foot radius sphere centered on a point you choose within range must succeed on a Wisdom tiro salvezza when you cast this spell or be affected by it.
 
An affected target can't take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.
 
'''Table- Confusion Behavior'''
 
{| class="wikitable"
! d10
| Behavior
! 1
| The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature doesn't take an azione this turn.
! 2-6
| The creature doesn't move or take actions this turn.
! 7-8
| The creature uses its azione to make a melee attack against a randomly determined creature within its reach. If there is no creature within its reach, the creature does nothing this turn.
! 9-10
| The creature can act and move normally.
|}
 
At the end of each of its turns, an affected target can make a Wisdom tiro salvezza. If it succeeds, this effect ends for that target.
 
*'''At Higher Levels'''*. When you cast this spell using a slot incantesimo of 5th level or higher, the radius of the sphere increases by 5 metri for each slot level above 4th.
 
[[Categoria:Incantesimi]]
[[Categoria:SRD_5.1]]
{{Licenza|versione=5.1}}
 
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Versione delle 13:14, 7 lug 2026