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Polpo Gigante: differenze tra le versioni

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Import Monsters_batch2: Giant Octopus
 
Reimport Monsters: Giant Octopus (formattato)
Riga 1: Riga 1:
### Giant Octopus
=== Giant Octopus ===
 
''Large beast, unaligned''
*Large beast, unaligned*


'''Armor Class''' 11
'''Armor Class''' 11
Riga 9: Riga 8:
'''Speed''' 10 ft., swim 60 ft.
'''Speed''' 10 ft., swim 60 ft.


| STR     | DEX     | CON     | INT   | WIS     | CHA   |
{| class="wikitable"
|---------|---------|---------|--------|---------|--------|
! STR
| 17 (+3) | 13 (+1) | 13 (+1) | 4 (-3) | 10 (+0) | 4 (-3) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 17 (+3)
| 13 (+1)
| 13 (+1)
| 4 (-3)
| 10 (+0)
| 4 (-3)
|}


'''Skills''' Perception +4, Stealth +5
'''Skills''' Perception +4, Stealth +5
Riga 21: Riga 37:
'''Challenge''' 1 (200 XP)
'''Challenge''' 1 (200 XP)


*'''Hold Breath'''*. While out of water, the octopus can hold its breath for 1 hour.
****'''Hold Breath'''**'''. While out of water, the octopus can hold its breath for 1 hour.


*'''Underwater Camouflage'''*. The octopus has advantage on Dexterity (Stealth) checks made while underwater.
'''**'''Underwater Camouflage'''**'''. The octopus has advantage on Dexterity (Stealth) checks made while underwater.


*'''Water Breathing'''*. The octopus can breathe only underwater.
'''**'''Water Breathing'''**'''. The octopus can breathe only underwater.


###### Actions
###### Actions


*'''Tentacles'''*. *Melee Weapon Attack:* +5 to hit, reach 15 ft., one target. *Hit:* 10 (2d6+3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.
'''**'''Tentacles'''**'''. ''Melee Weapon Attack:'' +5 to hit, reach 15 ft., one target. ''Hit:'' 10 (2d6+3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.
 
'''**'''Ink Cloud (Recharges after a Short or Long Rest)'''****. A 20- foot radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.


*'''Ink Cloud (Recharges after a Short or Long Rest)'''*. A 20- foot radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:26, 3 lug 2026

Giant Octopus

Large beast, unaligned

Armor Class 11

Hit Points 52 (8d10+8)

Speed 10 ft., swim 60 ft.

STR DEX CON INT WIS CHA --------- --------- --------- -------- --------- -------- 17 (+3) 13 (+1) 13 (+1) 4 (-3) 10 (+0) 4 (-3)

Skills Perception +4, Stealth +5

Senses darkvision 60 ft., passive Perception 14

Languages -

Challenge 1 (200 XP)

        • Hold Breath**. While out of water, the octopus can hold its breath for 1 hour.

**Underwater Camouflage**. The octopus has advantage on Dexterity (Stealth) checks made while underwater.

**Water Breathing**. The octopus can breathe only underwater.

            1. Actions

**Tentacles**. Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6+3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.

**Ink Cloud (Recharges after a Short or Long Rest)****. A 20- foot radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.