Vai al contenuto

Coccodrillo Gigante: differenze tra le versioni

Da D&D Next.
Import Monsters_batch2: Giant Crocodile
 
Reimport Monsters: Giant Crocodile (formattato)
Riga 1: Riga 1:
### Giant Crocodile
=== Giant Crocodile ===
 
''Huge beast, unaligned''
*Huge beast, unaligned*


'''Armor Class''' 14 (natural armor)
'''Armor Class''' 14 (natural armor)
Riga 9: Riga 8:
'''Speed''' 30 ft., swim 50 ft.
'''Speed''' 30 ft., swim 50 ft.


| STR     | DEX   | CON     | INT   | WIS     | CHA   |
{| class="wikitable"
|---------|--------|---------|--------|---------|--------|
! STR
| 21 (+5) | 9 (-1) | 17 (+3) | 2 (-4) | 10 (+0) | 7 (-2) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| --------
| ---------
| --------
| ---------
| --------
! 21 (+5)
| 9 (-1)
| 17 (+3)
| 2 (-4)
| 10 (+0)
| 7 (-2)
|}


'''Senses''' passive Perception 10
'''Senses''' passive Perception 10
Riga 19: Riga 35:
'''Challenge''' 5 (1,800 XP)
'''Challenge''' 5 (1,800 XP)


*'''Hold Breath'''*. The crocodile can hold its breath for 30 minutes.
****'''Hold Breath'''**'''. The crocodile can hold its breath for 30 minutes.


###### Actions
###### Actions


*'''Multiattack'''*. The crocodile makes two attacks: one with its bite and one with its tail.
'''**'''Multiattack'''**'''. The crocodile makes two attacks: one with its bite and one with its tail.
 
'''**'''Bite'''**'''. ''Melee Weapon Attack:'' +8 to hit, reach 5 ft., one target. ''Hit:'' 21 (3d10+5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.


*'''Bite'''*. *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 21 (3d10+5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
'''**'''Tail'''****. ''Melee Weapon Attack:'' +8 to hit, reach 10 ft., one target not grappled by the crocodile. ''Hit:'' 14 (2d8+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.


*'''Tail'''*. *Melee Weapon Attack:* +8 to hit, reach 10 ft., one target not grappled by the crocodile. *Hit:* 14 (2d8+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:26, 3 lug 2026

Giant Crocodile

Huge beast, unaligned

Armor Class 14 (natural armor)

Hit Points 85 (9d12+27)

Speed 30 ft., swim 50 ft.

STR DEX CON INT WIS CHA --------- -------- --------- -------- --------- -------- 21 (+5) 9 (-1) 17 (+3) 2 (-4) 10 (+0) 7 (-2)

Senses passive Perception 10

Languages -

Challenge 5 (1,800 XP)

        • Hold Breath**. The crocodile can hold its breath for 30 minutes.
            1. Actions

**Multiattack**. The crocodile makes two attacks: one with its bite and one with its tail.

**Bite**. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10+5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

**Tail****. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8+5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.