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== Harpy == | |||
*Media mostruosita, Caotico Malvagio* | |||
'''Classe Armatura''' | |||
11 | |||
'''Punti Ferita''' | |||
38 (7d8+7) | |||
'''Velocita''' | |||
20 ft., fly 40 ft. | |||
{| class="wikitable" | |||
! STR | |||
| DEX | |||
| CON | |||
| INT | |||
| WIS | |||
| CHA | |||
! 12 (+1) | |||
| 13 (+1) | |||
| 12 (+1) | |||
| 7 (-2) | |||
| 10 (+0) | |||
| 13 (+1) | |||
|} | |||
'''Sensi''' | |||
passive Perception 10 | |||
'''Linguaggi''' | |||
Common | |||
'''Grado di Sfida''' | |||
1 (200 XP) | |||
*'''Multiattacco'''*. The harpy makes two attacks: one with its claws and one with its club. | |||
*'''Claws.'''* *Attacco con Arma da Mischia:* +3 per colpire, reach 5 ft., one target. *Hit:* 6 (2d4+1) slashing damage. | |||
*'''Club'''*. *Attacco con Arma da Mischia:* +3 per colpire, reach 5 ft., one target. *Hit:* 3 (1d4+1) bludgeoning damage. | |||
*'''Luring Song'''*. The harpy sings a magical melody. Every humanoid and giant within 300 metri of the harpy that can hear the song must succeed on a CD 11 Wisdom tiro salvezza or be charmed until the song ends. The harpy must take a bonus azione on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated. | |||
While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 metri away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 metri. It doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the tiro salvezza. A charmed target can also repeat the tiro salvezza at the end of each of its turns. If the tiro salvezza is successful, the effect ends on it. | |||
A target that successfully saves is immune to this harpy's song for the next 24 ore. | |||
[[Categoria:Mostri]] | [[Categoria:Mostri]] | ||
[[Categoria: | [[Categoria:SRD_5.1]] | ||
<!-- | {{Licenza|versione=5.1}} | ||
<!-- Import SRD 5.1 bulk monsters --> | |||
Versione delle 11:28, 7 lug 2026
Harpy
- Media mostruosita, Caotico Malvagio*
Classe Armatura 11
Punti Ferita 38 (7d8+7)
Velocita 20 ft., fly 40 ft.
| STR | DEX | CON | INT | WIS | CHA | 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
|---|
Sensi passive Perception 10
Linguaggi Common
Grado di Sfida 1 (200 XP)
- Multiattacco*. The harpy makes two attacks: one with its claws and one with its club.
- Claws.* *Attacco con Arma da Mischia:* +3 per colpire, reach 5 ft., one target. *Hit:* 6 (2d4+1) slashing damage.
- Club*. *Attacco con Arma da Mischia:* +3 per colpire, reach 5 ft., one target. *Hit:* 3 (1d4+1) bludgeoning damage.
- Luring Song*. The harpy sings a magical melody. Every humanoid and giant within 300 metri of the harpy that can hear the song must succeed on a CD 11 Wisdom tiro salvezza or be charmed until the song ends. The harpy must take a bonus azione on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated.
While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. If the charmed target is more than 5 metri away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 metri. It doesn't avoid opportunity attacks, but before moving into damaging terrain, such as lava or a pit, and whenever it takes damage from a source other than the harpy, the target can repeat the tiro salvezza. A charmed target can also repeat the tiro salvezza at the end of each of its turns. If the tiro salvezza is successful, the effect ends on it.
A target that successfully saves is immune to this harpy's song for the next 24 ore.