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Elk: differenze tra le versioni

Da D&D Next.
Import Monsters_batch1: Elk
 
Reimport Monsters: Elk (formattato)
Riga 1: Riga 1:
### Elk
=== Elk ===
 
''Large beast, unaligned''
*Large beast, unaligned*


'''Armor Class''' 10
'''Armor Class''' 10
Riga 9: Riga 8:
'''Speed''' 50 ft.
'''Speed''' 50 ft.


| STR     | DEX     | CON     | INT   | WIS     | CHA   |
{| class="wikitable"
|---------|---------|---------|--------|---------|--------|
! STR
| 16 (+3) | 10 (+0) | 12 (+1) | 2 (-4) | 10 (+0) | 6 (-2) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 16 (+3)
| 10 (+0)
| 12 (+1)
| 2 (-4)
| 10 (+0)
| 6 (-2)
|}


'''Senses''' passive Perception 10
'''Senses''' passive Perception 10
Riga 19: Riga 35:
'''Challenge''' 1/4 (50 XP)
'''Challenge''' 1/4 (50 XP)


*'''Charge'''*. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
****'''Charge'''**'''. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


###### Actions
###### Actions


*'''Ram'''*. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 6 (1d6+3) bludgeoning damage.
'''**'''Ram'''**'''. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 6 (1d6+3) bludgeoning damage.
 
'''**'''Hooves'''****. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one prone creature. ''Hit:'' 8 (2d4+3) bludgeoning damage.


*'''Hooves'''*. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one prone creature. *Hit:* 8 (2d4+3) bludgeoning damage.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:26, 3 lug 2026

Elk

Large beast, unaligned

Armor Class 10

Hit Points 13 (2d10+2)

Speed 50 ft.

STR DEX CON INT WIS CHA --------- --------- --------- -------- --------- -------- 16 (+3) 10 (+0) 12 (+1) 2 (-4) 10 (+0) 6 (-2)

Senses passive Perception 10

Languages -

Challenge 1/4 (50 XP)

        • Charge**. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
            1. Actions

**Ram**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) bludgeoning damage.

**Hooves****. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4+3) bludgeoning damage.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.