Tempesta di Ghiaccio: differenze tra le versioni
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<!-- | *4°-level Evocazione* | ||
'''Tempo di Lancio:''' 1 azione | |||
'''Gittata:''' 300 metri | |||
'''Componenti:''' V, S, M (a pinch of dust and a few drops of water) | |||
'''Durata:''' Istantanea | |||
A hail of rock-hard ice pounds to the ground in a 20-foot radius, 40-foot high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity tiro salvezza. A creature takes 2d8 bludgeoning damage and 4d6 freddo damage on a failed save, or half as much damage on a successful one. | |||
Hailstones turn the storm's area of effect into difficult terrain until the end of your next turn. | |||
*'''At Higher Levels'''*. When you cast this spell using a slot incantesimo of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th. | |||
[[Categoria:Incantesimi]] | |||
[[Categoria:SRD_5.1]] | |||
{{Licenza|versione=5.1}} | |||
<!-- Import bulk SRD 5.1 Incantesimi --> | |||
Versione delle 11:23, 7 lug 2026
- 4°-level Evocazione*
Tempo di Lancio: 1 azione
Gittata: 300 metri
Componenti: V, S, M (a pinch of dust and a few drops of water)
Durata: Istantanea
A hail of rock-hard ice pounds to the ground in a 20-foot radius, 40-foot high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity tiro salvezza. A creature takes 2d8 bludgeoning damage and 4d6 freddo damage on a failed save, or half as much damage on a successful one.
Hailstones turn the storm's area of effect into difficult terrain until the end of your next turn.
- At Higher Levels*. When you cast this spell using a slot incantesimo of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th.
D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.