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Dretch (Demone): differenze tra le versioni

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Import Monsters_batch1: Dretch (Demon)
 
Reimport Monsters: Dretch (Demon) (formattato)
Riga 1: Riga 1:
### Dretch (Demon)
=== Dretch (Demon) ===
 
''Small fiend (demon), chaotic evil''
*Small fiend (demon), chaotic evil*


'''Armor Class''' 11 (natural armor)
'''Armor Class''' 11 (natural armor)
Riga 9: Riga 8:
'''Speed''' 20 ft.
'''Speed''' 20 ft.


| STR     | DEX     | CON     | INT   | WIS   | CHA   |
{| class="wikitable"
|---------|---------|---------|--------|--------|--------|
! STR
| 11 (+0) | 11 (+0) | 12 (+1) | 5 (-3) | 8 (-1) | 3 (-4) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| --------
| --------
! 11 (+0)
| 11 (+0)
| 12 (+1)
| 5 (-3)
| 8 (-1)
| 3 (-4)
|}


'''Damage Resistances''' cold, fire, lightning
'''Damage Resistances''' cold, fire, lightning
Riga 27: Riga 43:
###### Actions
###### Actions


*'''Multiattack'''*. The dretch makes two attacks: one with its bite and one with its claws.
****'''Multiattack'''**'''. The dretch makes two attacks: one with its bite and one with its claws.
 
'''**'''Bite'''**'''. ''Melee Weapon Attack:'' +2 to hit, reach 5 ft., one target. ''Hit:'' 3 (1d6) piercing damage.


*'''Bite'''*. *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 3 (1d6) piercing damage.
'''**'''Claws.'''**''' ''Melee Weapon Attack:'' +2 to hit, reach 5 ft., one target. ''Hit:'' 5 (2d4) slashing damage.


*'''Claws.'''* *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 5 (2d4) slashing damage.
'''**'''Fetid Cloud (1/Day)'''****. A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.


*'''Fetid Cloud (1/Day)'''*. A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:26, 3 lug 2026

Dretch (Demon)

Small fiend (demon), chaotic evil

Armor Class 11 (natural armor)

Hit Points 18 (4d6+4)

Speed 20 ft.

STR DEX CON INT WIS CHA --------- --------- --------- -------- -------- -------- 11 (+0) 11 (+0) 12 (+1) 5 (-3) 8 (-1) 3 (-4)

Damage Resistances cold, fire, lightning

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 9

Languages Abyssal, telepathy 60 ft. (works only with creatures that understand Abyssal)

Challenge 1/4 (50 XP)

            1. Actions
        • Multiattack**. The dretch makes two attacks: one with its bite and one with its claws.

**Bite**. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.

**Claws.** Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.

**Fetid Cloud (1/Day)****. A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.