Vai al contenuto

Motivo Ipnotico: differenze tra le versioni

Da D&D Next.
Import bulk SRD 5.1 IT
Import bulk SRD 5.1
Riga 1: Riga 1:
*3°-level Illusione*
*3°-level Illusione*


Riga 9: Riga 10:
'''Durata:''' concentrazione, up to 1 minuto
'''Durata:''' concentrazione, up to 1 minuto


You create a twisting pattern of colors that weaves through the air inside a 9-metro cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom tiro salvezza. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.
You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom tiro salvezza. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.


The spell ends for an affected creature if it takes any damage or if someone else uses an azione to shake the creature out of its stupor.
The spell ends for an affected creature if it takes any damage or if someone else uses an azione to shake the creature out of its stupor.
Riga 16: Riga 17:
[[Categoria:SRD_5.1]]
[[Categoria:SRD_5.1]]
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
<!-- Import bulk SRD 5.1 Incantesimi -->

Versione delle 11:20, 7 lug 2026

  • 3°-level Illusione*

Tempo di Lancio: 1 azione

Gittata: 120 metri

Componenti: S, M (a glowing stick of incense or a crystal vial filled with phosphorescent material)

Durata: concentrazione, up to 1 minuto

You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom tiro salvezza. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.

The spell ends for an affected creature if it takes any damage or if someone else uses an azione to shake the creature out of its stupor.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.