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Import Monsters_batch1: Dire Wolf
 
Reimport Monsters: Dire Wolf (formattato)
Riga 1: Riga 1:
### Dire Wolf
=== Dire Wolf ===
 
''Large beast, unaligned''
*Large beast, unaligned*


'''Armor Class''' 14 (natural armor)
'''Armor Class''' 14 (natural armor)
Riga 9: Riga 8:
'''Speed''' 50 ft.
'''Speed''' 50 ft.


| STR     | DEX     | CON     | INT   | WIS     | CHA   |
{| class="wikitable"
|---------|---------|---------|--------|---------|--------|
! STR
| 17 (+3) | 15 (+2) | 15 (+2) | 3 (-4) | 12 (+1) | 7 (-2) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| --------
| ---------
| --------
! 17 (+3)
| 15 (+2)
| 15 (+2)
| 3 (-4)
| 12 (+1)
| 7 (-2)
|}


'''Skills''' Perception +3, Stealth +4
'''Skills''' Perception +3, Stealth +4
Riga 21: Riga 37:
'''Challenge''' 1 (200 XP)
'''Challenge''' 1 (200 XP)


*'''Keen Hearing and Smell'''*. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
****'''Keen Hearing and Smell'''**'''. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.


*'''Pack Tactics'''*. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
'''**'''Pack Tactics'''**'''. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.


###### Actions
###### Actions


*'''Bite'''*. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one target. *Hit:* 10 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
'''**'''Bite'''****. ''Melee Weapon Attack:'' +5 to hit, reach 5 ft., one target. ''Hit:'' 10 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
 
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:25, 3 lug 2026

Dire Wolf

Large beast, unaligned

Armor Class 14 (natural armor)

Hit Points 37 (5d10+10)

Speed 50 ft.

STR DEX CON INT WIS CHA --------- --------- --------- -------- --------- -------- 17 (+3) 15 (+2) 15 (+2) 3 (-4) 12 (+1) 7 (-2)

Skills Perception +3, Stealth +4

Senses passive Perception 13

Languages -

Challenge 1 (200 XP)

        • Keen Hearing and Smell**. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

**Pack Tactics**. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

            1. Actions

**Bite****. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.