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Acolyte: differenze tra le versioni

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Import Monsters_batch1: Acolyte
 
Reimport Monsters: Acolyte (formattato)
Riga 1: Riga 1:
### Acolyte
=== Acolyte ===
 
''Medium humanoid (any race), any alignment''
*Medium humanoid (any race), any alignment*


'''Armor Class''' 10
'''Armor Class''' 10
Riga 9: Riga 8:
'''Speed''' 30 ft.
'''Speed''' 30 ft.


| STR     | DEX     | CON     | INT     | WIS     | CHA     |
{| class="wikitable"
|---------|---------|---------|---------|---------|---------|
! STR
| 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
| DEX
| CON
| INT
| WIS
| CHA
! ---------
| ---------
| ---------
| ---------
| ---------
| ---------
! 10 (+0)
| 10 (+0)
| 10 (+0)
| 10 (+0)
| 14 (+2)
| 11 (+0)
|}


'''Skills''' Medicine +4, Religion +2
'''Skills''' Medicine +4, Religion +2
Riga 21: Riga 37:
'''Challenge''' 1/4 (50 XP)
'''Challenge''' 1/4 (50 XP)


*'''Spellcasting'''*. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
****'''Spellcasting'''**'''. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:


Cantrips (at will): *light*, *sacred flame*, *thaumaturgy*
Cantrips (at will): ''light'', ''sacred flame'', ''thaumaturgy''
1st level (3 slots): *bless*, *cure wounds*, *sanctuary*
1st level (3 slots): ''bless'', ''cure wounds'', ''sanctuary''


###### Actions
###### Actions


*'''Club'''*. *Melee Weapon Attack:* +2 to hit, reach 5 ft., one target. *Hit:* 2 (1d4) bludgeoning damage.
'''**'''Club'''****. ''Melee Weapon Attack:'' +2 to hit, reach 5 ft., one target. ''Hit:'' 2 (1d4) bludgeoning damage.


'''Acolytes''' are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.
'''Acolytes''' are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]

Versione delle 08:25, 3 lug 2026

Acolyte

Medium humanoid (any race), any alignment

Armor Class 10

Hit Points 9 (2d8)

Speed 30 ft.

STR DEX CON INT WIS CHA --------- --------- --------- --------- --------- --------- 10 (+0) 10 (+0) 10 (+0) 10 (+0) 14 (+2) 11 (+0)

Skills Medicine +4, Religion +2

Senses passive Perception 12

Languages any one language (usually Common)

Challenge 1/4 (50 XP)

        • Spellcasting**. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy 1st level (3 slots): bless, cure wounds, sanctuary

            1. Actions

**Club****. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Acolytes are junior members of a clergy, usually answerable to a priest. They perform a variety of functions in a temple and are granted minor spellcasting power by their deities.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.