Darkmantle: differenze tra le versioni
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== Darkmantle == | == Darkmantle == | ||
''Piccola mostruosità, non allineato'' | |||
'''[[:Categoria:Classi|classe]] Armatura''' 11 | |||
'''Punti Ferita''' 22 (5d6+5) | |||
'''Velocità''' 10 m, fly 30 m | |||
| FOR | DES | COS | INT | SAG | CAR | | |||
|---------|---------|---------|--------|---------|--------| | |||
| 16 (+3) | 12 (+1) | 13 (+1) | 2 (-4) | 10 (+0) | 5 (-3) | | |||
'''Abilità''' Furtività +3 | |||
'''Sensi''' vista cieca 60 m, passive Percezione 10 | |||
'''Linguaggi''' - | |||
'''Grado di Sfida''' 1/2 (100 PE) | |||
'''''Echolocation'''''. The darkmantle can't use its vista cieca while assordita. | |||
'''''False Appearance'''''. While the darkmantle remains motionless, it is indistinguishable from a cave formation such as a stalactite or stalagmite. | |||
###### Azioni | |||
'''''Crush'''''. ''Arma da Mischia Attacco:'' +5 a colpire, portata 5 m, una creatura. ''Colpito:'' 6 (1d6+3) contundenti danno, and the darkmantle attaches to the bersaglio. If the bersaglio is Media or piccolaer and the darkmantle has vantaggio on the tiro per colpire, it attaches by engulfing the bersaglio's head, and the bersaglio is also accecata and unable to breathe while the darkmantle is attached in this way. | |||
While attached to the bersaglio, the darkmantle can attacco no other creatura except the bersaglio but has vantaggio on its tiro per colpires. The darkmantle's velocità also becomes 0, it can't benefit from any bonus to its velocità, and it moves with the bersaglio. | |||
A creatura can detach the darkmantle by making a successful CD 13 Forza check come azione. On its turn, the darkmantle can detach itselfo from the bersaglio by using 5 metri of movimento. | |||
'''''Darkness Aura (1/Day)'''''. A 15-foot radius of magiao darkness extends out from the darkmantle, moves with it, and spreads around corners. The darkness lasts as long as the darkmantle maintains concentrazione, up to 10 minutes (as if concentrating on a incantesimo). Scurovisione can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a incantesimo of 2nd livello or lower, the incantesimo creating the light is diincantesimoed. | |||
{{Licenza|versione=5.1}} | |||
[[Categoria:Mostri]] | |||
[[Categoria:SRD 5.1]] | |||
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Versione attuale delle 02:54, 4 lug 2026
Darkmantle
Piccola mostruosità, non allineato
classe Armatura 11
Punti Ferita 22 (5d6+5)
Velocità 10 m, fly 30 m
| FOR | DES | COS | INT | SAG | CAR | |---------|---------|---------|--------|---------|--------| | 16 (+3) | 12 (+1) | 13 (+1) | 2 (-4) | 10 (+0) | 5 (-3) |
Abilità Furtività +3
Sensi vista cieca 60 m, passive Percezione 10
Linguaggi -
Grado di Sfida 1/2 (100 PE)
Echolocation. The darkmantle can't use its vista cieca while assordita.
False Appearance. While the darkmantle remains motionless, it is indistinguishable from a cave formation such as a stalactite or stalagmite.
- Azioni
Crush. Arma da Mischia Attacco: +5 a colpire, portata 5 m, una creatura. Colpito: 6 (1d6+3) contundenti danno, and the darkmantle attaches to the bersaglio. If the bersaglio is Media or piccolaer and the darkmantle has vantaggio on the tiro per colpire, it attaches by engulfing the bersaglio's head, and the bersaglio is also accecata and unable to breathe while the darkmantle is attached in this way.
While attached to the bersaglio, the darkmantle can attacco no other creatura except the bersaglio but has vantaggio on its tiro per colpires. The darkmantle's velocità also becomes 0, it can't benefit from any bonus to its velocità, and it moves with the bersaglio.
A creatura can detach the darkmantle by making a successful CD 13 Forza check come azione. On its turn, the darkmantle can detach itselfo from the bersaglio by using 5 metri of movimento.
Darkness Aura (1/Day). A 15-foot radius of magiao darkness extends out from the darkmantle, moves with it, and spreads around corners. The darkness lasts as long as the darkmantle maintains concentrazione, up to 10 minutes (as if concentrating on a incantesimo). Scurovisione can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a incantesimo of 2nd livello or lower, the incantesimo creating the light is diincantesimoed.
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