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Programmed Illusion: differenze tra le versioni

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=== Programmed Illusion ===
### Illusione Programmata
*6° livello, Illusione*
 
*6° livello, illusion*


'''Tempo di Lancio:''' 1 azione
'''Tempo di Lancio:''' 1 azione


'''Gittata:''' 37 m
'''Gittata:''' 36 m


'''Componenti:''' V, S, M (a bit of fleece and jade dust worth at least 25 gp)
'''Componenti:''' V, S, M (a bit of fleece and jade dust worth at least 25 gp)


'''Durata:''' Until dispelled
'''Durata:''' Fino a dissolto


Tu crea an illusion of an oggetto, a creatura, or alcuni other visible phenomenon entro range that activates quando a specific condition occurs. The illusion is imperceptible until then. It must be non più grande di a 9-metro cube, and tu decide quando tu cast the incantesimo how the illusion behaves and what sounds it makes. This scripted performance can last fino a 5 minuti.
Crei an illusion of an object, a creatura, or some other visible phenomenon withentro gittata that activates when a specific condition occurs. The illusion is imperceptible until then. It must be no larger than a 30-0,3 m cube, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last fino a 5 minuti.


When the condition tu specify occurs, the illusion springs in existence and performs in the manner tu described. Once the illusion finishes performing, it scompare and remains dormant for 10 minuti. After this time, the illusion can be activated di nuovo.
When the condition you specify occurs, the illusion springs into existence and performs in the manner you described. Once the illusion finishes performing, it disappears and remains dormant for 10 minuti. After this time, the illusion can be activated again.


The triggering condition can be as general or as detailed as tu like, though it must be based on visual or audible conditions that occur entro 9 m of the area. For example, tu could crea an illusion of yourself to appare and warn off others who attempt to open a trapped door, or tu could set the illusion to trigger solo quando a creatura says the correct word or phrase.
The triggering condition can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 9 m of the area. For example, you could create an illusion of yourself to appear and warn off others who attempt to open a trapped door, or you could set the illusion to trigger only when a creatura says the correct word or phrase.


Physical interaction with the image reveals it to be an illusion, because things can pass attraverso it. A creatura that uses its azione to examine the image can determine that it is an illusion with a successful Intelligenza (Indagare) check contro tuo CD del tiro salvezza. If a creatura discerns the illusion for what it is, the creatura can see attraverso the image, and qualsiasi noise it makes sounds hollow to the creatura.
Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creatura that uses la sua azione to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your CD del tiro salvezza. If a creatura discerns the illusion for what it is, the creatura can see through the image, and any noise it makes sounds hollow to the creatura.


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{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Programmed Illusion -->
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Versione delle 02:33, 4 lug 2026

      1. Illusione Programmata
  • 6° livello, illusion*

Tempo di Lancio: 1 azione

Gittata: 36 m

Componenti: V, S, M (a bit of fleece and jade dust worth at least 25 gp)

Durata: Fino a dissolto

Crei an illusion of an object, a creatura, or some other visible phenomenon withentro gittata that activates when a specific condition occurs. The illusion is imperceptible until then. It must be no larger than a 30-0,3 m cube, and you decide when you cast the spell how the illusion behaves and what sounds it makes. This scripted performance can last fino a 5 minuti.

When the condition you specify occurs, the illusion springs into existence and performs in the manner you described. Once the illusion finishes performing, it disappears and remains dormant for 10 minuti. After this time, the illusion can be activated again.

The triggering condition can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 9 m of the area. For example, you could create an illusion of yourself to appear and warn off others who attempt to open a trapped door, or you could set the illusion to trigger only when a creatura says the correct word or phrase.

Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creatura that uses la sua azione to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your CD del tiro salvezza. If a creatura discerns the illusion for what it is, the creatura can see through the image, and any noise it makes sounds hollow to the creatura.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.