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Wind Walk: differenze tra le versioni

Da D&D Next.
Traduzione incantesimi: Wind Walk
Traduzione italiana batch 7
Riga 1: Riga 1:
=== Wind Walk ===
=== Wind Walk ===\n*6° livello, Trasmutazione*\n\n'''Tempo di Lancio:''' 1 minuto\n\n'''Gittata:''' 9 m\n\n'''Componenti:''' V, S, M (fire and holy water)\n\n'''Durata:''' 8 ore\n\nYou and fino a ten volontaria creature tu can see within range assume a gaseous form for the durata, appearing as wisps of cloud. While in this cloud form, a creatura has a flying velocità of 91 m and has resistenza to damage from non magico weapons. The solo azioni a creatura can take in this form are the Dash azione or to revert to its normal form. Reverting takes 1 minuto, during which time a creatura is inabile and can't muovere. Until the incantesimo ends, a creatura can revert to cloud form, which anche requires the 1-minuto transformation.\n\nIf a creatura is in cloud form and flying when the effect ends, the creatura descends 18 m per round for 1 minuto until it lands, which it does safely. If it can't land after 1 minuto, the creatura falls the remaining distance.\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n<!-- it: Wind Walk -->
''6th-level transmutation''
 
'''Casting Time:''' 1 minute
 
'''Range:''' 30 feet
 
'''Componenti:''' V, S, M (fire and holy water)
 
'''Duration:''' 8 hours
 
You and up to ten willing creatures you can see within range assume a gaseous form for the duration, appearing as wisps of cloud. While in this cloud form, a creature has a flying speed of 300 feet and has resistance to damage from nonmagical weapons. The only actions a creature can take in this form are the Dash action or to revert to its normal form. Reverting takes 1 minute, during which time a creature is incapacitated and can't move. Until the spell ends, a creature can revert to cloud form, which also requires the 1-minute transformation.
 
If a creature is in cloud form and flying when the effect ends, the creature descends 60 feet per round for 1 minute until it lands, which it does safely. If it can't land after 1 minute, the creature falls the remaining distance.
 
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
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<!-- Originale: Wind Walk -->

Versione delle 02:25, 4 lug 2026

=== Wind Walk ===\n*6° livello, Trasmutazione*\n\nTempo di Lancio: 1 minuto\n\nGittata: 9 m\n\nComponenti: V, S, M (fire and holy water)\n\nDurata: 8 ore\n\nYou and fino a ten volontaria creature tu can see within range assume a gaseous form for the durata, appearing as wisps of cloud. While in this cloud form, a creatura has a flying velocità of 91 m and has resistenza to damage from non magico weapons. The solo azioni a creatura can take in this form are the Dash azione or to revert to its normal form. Reverting takes 1 minuto, during which time a creatura is inabile and can't muovere. Until the incantesimo ends, a creatura can revert to cloud form, which anche requires the 1-minuto transformation.\n\nIf a creatura is in cloud form and flying when the effect ends, the creatura descends 18 m per round for 1 minuto until it lands, which it does safely. If it can't land after 1 minuto, the creatura falls the remaining distance.\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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