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Teleport: differenze tra le versioni

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Traduzione incantesimi: Teleport
Traduzione italiana batch 7
Riga 1: Riga 1:
=== Teleport ===
=== Teleport ===
''7th-level conjuration''
*7° livello, Evocazione*


'''Casting Time:''' 1 action
'''Tempo di Lancio:''' 1 azione


'''Range:''' 10 feet
'''Gittata:''' 3 m


'''Componenti:''' V
'''Componenti:''' V


'''Duration:''' Instantaneous
'''Durata:''' Istantanea


This spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. If you target an object, it must be able to fit entirely inside a 10-foot cube, and it can't be held or carried by an unwilling creature.
This incantesimo instantly transports tu and fino a eight volontaria creature of tuo choice that tu can see entro range, or a single oggetto that tu can see entro range, to a destination tu seleziona. If tu bersaglio an oggetto, it must be able to fit entirely dentro a 10-m cube, and it can't be held or carried by an non volontaria creatura.


The destination you choose must be known to you, and it must be on the same plane of existence as you. Your familiarity with the destination determines whether you arrive there successfully. The GM rolls d100 and consults the table.
The destination tu sceglie must be known to tu, and it must be on the same piano of existence as tu. Tuo familiarity with the destination determines whether tu arrive there successfully. The GM rolls d100 and consults the table.


'''Table- Teleport Familiarity'''
*'Table- Teleport Familiarity'*


| Familiarity       | Mishap | Similar Area | Off Target | On Target |
| Familiarity | Mishap | Similar Area | Off Target | On Target |
|-------------------|--------|--------------|------------|-----------|
|-------------------|--------|--------------|------------|-----------|
| Permanent circle | -     | -           | -         | 01-100   |
| Permanent circle | - | - | - | 01-100 |
| Associated object | -     | -           | -         | 01-100   |
| Associated oggetto | - | - | - | 01-100 |
| Very familiar     | 01-05 | 06-13       | 14-24     | 25-100   |
| Very familiar | 01-05 | 06-13 | 14-24 | 25-100 |
| Seen casually     | 01-33 | 34-43       | 44-53     | 54-100   |
| Seen casually | 01-33 | 34-43 | 44-53 | 54-100 |
| Viewed once      | 01-43 | 44-53       | 54-73     | 74-100   |
| Viewed una volta | 01-43 | 44-53 | 54-73 | 74-100 |
| Description       | 01-43 | 44-53       | 54-73     | 74-100   |
| Description | 01-43 | 44-53 | 54-73 | 74-100 |
| False destination | 01-50 | 51-100       | -         | -         |
| False destination | 01-50 | 51-100 | - | - |
|                   |       |             |           |           |
| | | | | |


'''''Familiarity'''''. "Permanent circle" means a permanent teleportation circle whose sigil sequence you know. "Associated object" means that you possess an object taken from the desired destination within the last six months, such as a book from a wizard's library, bed linen from a royal suite, or a chunk of marble from a lich's secret tomb.
'''''Familiarity'''''. "Permanent circle" means a permanent teletrasporto circle whose sigil sequence tu know. "Associated oggetto" means that tu possess an oggetto taken from the desired destination entro the last six mesi, come a book from a mago's library, bed linen from a royal suite, or a chunk of marble from a lich's secret tomb.


"Very familiar" is a place you have been very often, a place you have carefully studied, or a place you can see when you cast the spell. "Seen casually" is someplace you have seen more than once but with which you aren't very familiar. "Viewed once" is a place you have seen once, possibly using magic. "Description" is a place whose location and appearance you know through someone else's description, perhaps from a map.
"Very familiar" is a place tu have been very often, a place tu have carefully studied, or a place tu can see quando tu cast the incantesimo. "Seen casually" is someplace tu have seen più di una volta but with which tu aren't very familiar. "Viewed una volta" is a place tu have seen una volta, possibly using magia. "Description" is a place whose posizione and appearance tu know attraverso someone else's description, perhaps from a map.


"False destination" is a place that doesn't exist. Perhaps you tried to scry an enemy's sanctum but instead viewed an illusion, or you are attempting to teleport to a familiar location that no longer exists.
"False destination" is a place that doesn't exist. Perhaps tu tried to scry an nemico's sanctum but invece viewed an illusion, or tu are attempting to teletrasporto to a familiar posizione that no longer exists.


'''''On Target'''''. You and your group (or the target object) appear where you want to.
'''''On Target'''''. Tu and tuo group (or the bersaglio oggetto) appare where tu want to.


'''''Off Target'''''. You and your group (or the target object) appear a random distance away from the destination in a random direction. Distance off target is 1d10 × 1d10 percent of the distance that was to be traveled. For example, if you tried to travel 120 miles, landed off target, and rolled a 5 and 3 on the two d10s, then you would be off target by 15 percent, or 18 miles. The GM determines the direction off target randomly by rolling a d8 and designating 1 as north, 2 as northeast, 3 as east, and so on around the points of the compass. If you were teleporting to a coastal city and wound up 18 miles out at sea, you could be in trouble.
'''''Off Target'''''. Tu and tuo group (or the bersaglio oggetto) appare a random distance away from the destination in a random direction. Distance off bersaglio is 1d10 × 1d10 percent of the distance that was to be traveled. For example, if tu tried to travel 120 miles, landed off bersaglio, and rolled a 5 and 3 on the two d10s, then tu would be off bersaglio by 15 percent, or 18 miles. The GM determines the direction off bersaglio randomly by rolling a d8 and designating 1 as north, 2 as northeast, 3 as east, and so on intorno the points of the compass. If tu were teleporting to a coastal city and wound up 18 miles out at sea, tu could be in trouble.


'''''Similar Area'''''. You and your group (or the target object) wind up in a different area that's visually or thematically similar to the target area. If you are heading for your home laboratory, for example, you might wind up in another wizard's laboratory or in an alchemical supply shop that has many of the same tools and implements as your laboratory. Generally, you appear in the closest similar place, but since the spell has no range limit, you could conceivably wind up anywhere on the plane.
'''''Similar Area'''''. Tu and tuo group (or the bersaglio oggetto) wind up in a different area that's visually or thematically similar to the bersaglio area. If tu are heading for tuo home laboratory, for example, tu might wind up in another mago's laboratory or in an alchemical supply shop that has many of the same tools and implements as tuo laboratory. Generally, tu appare in the closest similar place, but since the incantesimo has no range limit, tu could conceivably wind up anywhere on the piano.


'''''Mishap'''''. The spell's unpredictable magic results in a difficult journey. Each teleporting creature (or the target object) takes 3d10 force damage, and the GM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time).
'''''Mishap'''''. The incantesimo's unpredictable magia results in a difficult journey. Each teleporting creatura (or the bersaglio oggetto) subisce 3d10 danni da forza, and the GM rerolls on the table to see where tu wind up (multiple mishaps can occur, dealing damage ciascun time).


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
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[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
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Versione delle 02:21, 4 lug 2026

Teleport

  • 7° livello, Evocazione*

Tempo di Lancio: 1 azione

Gittata: 3 m

Componenti: V

Durata: Istantanea

This incantesimo instantly transports tu and fino a eight volontaria creature of tuo choice that tu can see entro range, or a single oggetto that tu can see entro range, to a destination tu seleziona. If tu bersaglio an oggetto, it must be able to fit entirely dentro a 10-m cube, and it can't be held or carried by an non volontaria creatura.

The destination tu sceglie must be known to tu, and it must be on the same piano of existence as tu. Tuo familiarity with the destination determines whether tu arrive there successfully. The GM rolls d100 and consults the table.

  • 'Table- Teleport Familiarity'*

| Familiarity | Mishap | Similar Area | Off Target | On Target | |-------------------|--------|--------------|------------|-----------| | Permanent circle | - | - | - | 01-100 | | Associated oggetto | - | - | - | 01-100 | | Very familiar | 01-05 | 06-13 | 14-24 | 25-100 | | Seen casually | 01-33 | 34-43 | 44-53 | 54-100 | | Viewed una volta | 01-43 | 44-53 | 54-73 | 74-100 | | Description | 01-43 | 44-53 | 54-73 | 74-100 | | False destination | 01-50 | 51-100 | - | - | | | | | | |

Familiarity. "Permanent circle" means a permanent teletrasporto circle whose sigil sequence tu know. "Associated oggetto" means that tu possess an oggetto taken from the desired destination entro the last six mesi, come a book from a mago's library, bed linen from a royal suite, or a chunk of marble from a lich's secret tomb.

"Very familiar" is a place tu have been very often, a place tu have carefully studied, or a place tu can see quando tu cast the incantesimo. "Seen casually" is someplace tu have seen più di una volta but with which tu aren't very familiar. "Viewed una volta" is a place tu have seen una volta, possibly using magia. "Description" is a place whose posizione and appearance tu know attraverso someone else's description, perhaps from a map.

"False destination" is a place that doesn't exist. Perhaps tu tried to scry an nemico's sanctum but invece viewed an illusion, or tu are attempting to teletrasporto to a familiar posizione that no longer exists.

On Target. Tu and tuo group (or the bersaglio oggetto) appare where tu want to.

Off Target. Tu and tuo group (or the bersaglio oggetto) appare a random distance away from the destination in a random direction. Distance off bersaglio is 1d10 × 1d10 percent of the distance that was to be traveled. For example, if tu tried to travel 120 miles, landed off bersaglio, and rolled a 5 and 3 on the two d10s, then tu would be off bersaglio by 15 percent, or 18 miles. The GM determines the direction off bersaglio randomly by rolling a d8 and designating 1 as north, 2 as northeast, 3 as east, and so on intorno the points of the compass. If tu were teleporting to a coastal city and wound up 18 miles out at sea, tu could be in trouble.

Similar Area. Tu and tuo group (or the bersaglio oggetto) wind up in a different area that's visually or thematically similar to the bersaglio area. If tu are heading for tuo home laboratory, for example, tu might wind up in another mago's laboratory or in an alchemical supply shop that has many of the same tools and implements as tuo laboratory. Generally, tu appare in the closest similar place, but since the incantesimo has no range limit, tu could conceivably wind up anywhere on the piano.

Mishap. The incantesimo's unpredictable magia results in a difficult journey. Each teleporting creatura (or the bersaglio oggetto) subisce 3d10 danni da forza, and the GM rerolls on the table to see where tu wind up (multiple mishaps can occur, dealing damage ciascun time).

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