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Shocking Grasp: differenze tra le versioni

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Traduzione incantesimi: Shocking Grasp
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=== Shocking Grasp ===
=== Shocking Grasp ===\n''Evocation cantrip''\n\n'''Tempo di Lancio:''' 1 azione\n\n'''Gittata:''' Contatto\n\n'''Componenti:''' V, S\n\n'''Durata:''' Istantanea\n\nLightning springs from your hand to deliver a shock to a creatura you try to touch. Make a melee attacco incantesimo against the bersaglio. Hai advantage on the attack roll if the bersaglio is wearing armor made of metal. On a hit, the bersaglio takes 1d8 danni da fulmine, and it can't take reactions until the start of its next turn.\n\nThe spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).\n\n{{Licenza|versione=5.1}}\n[[Categoria:Incantesimi]]\n[[Categoria:SRD 5.1]]\n<!-- Originale: Shocking Grasp -->
''Evocation cantrip''
 
'''Casting Time:''' 1 action
 
'''Range:''' Touch
 
'''Componenti:''' V, S
 
'''Duration:''' Instantaneous
 
Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn.
 
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).


<!-- it: Shocking_Grasp -->
{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Incantesimi]]
[[Categoria:Incantesimi]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Shocking Grasp -->

Versione delle 02:18, 4 lug 2026

=== Shocking Grasp ===\nEvocation cantrip\n\nTempo di Lancio: 1 azione\n\nGittata: Contatto\n\nComponenti: V, S\n\nDurata: Istantanea\n\nLightning springs from your hand to deliver a shock to a creatura you try to touch. Make a melee attacco incantesimo against the bersaglio. Hai advantage on the attack roll if the bersaglio is wearing armor made of metal. On a hit, the bersaglio takes 1d8 danni da fulmine, and it can't take reactions until the start of its next turn.\n\nThe spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).\n\n

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.

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D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.