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Nalfeshnee (Demone): differenze tra le versioni

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Traduzione mostri: Nalfeshnee (Demon)
Traduzione AI: Nalfeshnee_(Demon)
Riga 1: Riga 1:
=== Nalfeshnee (Demone) ===
=== Nalfeshnee (Demone) ===
''Large fiend (demon), chaotic evil''
''Grande immondo (demon), caotico malvagio''


'''[[:Categoria:Classi|classe]] Armatura''' 18 (natural armor)
'''[[:Categoria:Classi|classe]] Armatura''' 18 (armatura naturale)


'''Punti Ferita''' 184 (16d10+96)
'''Punti Ferita''' 184 (16d10+96)


'''Velocità''' 20 ft., fly 30 ft.
'''Velocità''' 6 m, fly 9 m


| STR    | DEX    | CON    | INT    | WIS    | CHA    |
| STR    | DEX    | CON    | INT    | WIS    | CHA    |
Riga 14: Riga 14:
'''Tiri Salvezza''' Con +11, Int +9, Wis +6, Cha +7
'''Tiri Salvezza''' Con +11, Int +9, Wis +6, Cha +7


'''Danno Resistances''' cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
'''Danno Resistances''' freddo, fuoco, fulmine; contundenti, perforanti, and taglienti from nonmagical attacks


'''Danno Immunities''' poison
'''Danno Immunities''' veleno


'''Condition Immunities''' poisoned
'''Immunità alle Condizioni''' avvelenata


'''Senses''' truesight 120 ft., passive Percezione 11
'''Sensi''' vista nel vero 36 m, passive Percezione 11


'''Linguaggi''' Abyssal, telepathy 120 ft.
'''Linguaggi''' Abyssal, telepathy 36 m


'''Challenge''' 13 (10,000 XP)
'''Grado di Sfida''' 13 (10,000 PE)


'''''Magic Resistenza'''''. The nalfeshnee has advantage on saving throws against spells and other magical effects.
'''''Magic Resistenza'''''. The nalfeshnee has vantaggio on tiro salvezzas against spells and other magical effects.


###### Actions
###### Azioni


'''''Multiattack'''''. The nalfeshnee uses Horror Nimbus if it can. It then makes three attacks: one with its bite and two with its claws.
'''''Multiattacco'''''. The nalfeshnee uses Horror Nimbus if it can. It then makes three attacks: one with its bite and two with its claws.


'''''Bite'''''. ''Arma da Mischia Attacco:'' +10 to hit, reach 5 ft., one target. ''Colpito:'' 32 (5d10+5) piercing damage.
'''''Bite'''''. ''Arma da Mischia Attacco:'' +10 a colpire, portata 1.5 m, un bersaglio. ''Colpito:'' 32 (5d10+5) perforanti damage.


'''''Claw'''''. ''Arma da Mischia Attacco:'' +10 to hit, reach 10 ft., one target. ''Colpito:'' 15 (3d6+5) slashing damage.
'''''Claw'''''. ''Arma da Mischia Attacco:'' +10 a colpire, portata 3 m, un bersaglio. ''Colpito:'' 15 (3d6+5) taglienti damage.


'''''Horror Nimbus (Recharge 5-6)'''''. The nalfeshnee magically emits scintillating, multicolored light. Each creature within 15 feet of the nalfeshnee that can see the light must succeed on a DC 15 Saggezza saving throw or be frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours.
'''''Horror Nimbus (Ricarica 5-6)'''''. The nalfeshnee magically emits scintillating, multicolored light. Each creature within 4.5 m of the nalfeshnee that can see the light must succeed on a DC 15 Saggezza tiro salvezza or be spaventata for 1 minute. A creature can repeat the tiro salvezza at the end of each of its turns, ending the effect on itself on a success. If a creature's tiro salvezza is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours.


'''''Teleport'''''. The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
'''''Teleport'''''. The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 36 m to an unoccupied space it can see.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Nalfeshnee (Demon) -->
<!-- Tradotto AI 2026-07-03 -->

Versione delle 20:27, 3 lug 2026

Nalfeshnee (Demone)

Grande immondo (demon), caotico malvagio

classe Armatura 18 (armatura naturale)

Punti Ferita 184 (16d10+96)

Velocità 6 m, fly 9 m

| STR | DEX | CON | INT | WIS | CHA | |---------|---------|---------|---------|---------|---------| | 21 (+5) | 10 (+0) | 22 (+6) | 19 (+4) | 12 (+1) | 15 (+2) |

Tiri Salvezza Con +11, Int +9, Wis +6, Cha +7

Danno Resistances freddo, fuoco, fulmine; contundenti, perforanti, and taglienti from nonmagical attacks

Danno Immunities veleno

Immunità alle Condizioni avvelenata

Sensi vista nel vero 36 m, passive Percezione 11

Linguaggi Abyssal, telepathy 36 m

Grado di Sfida 13 (10,000 PE)

Magic Resistenza. The nalfeshnee has vantaggio on tiro salvezzas against spells and other magical effects.

            1. Azioni

Multiattacco. The nalfeshnee uses Horror Nimbus if it can. It then makes three attacks: one with its bite and two with its claws.

Bite. Arma da Mischia Attacco: +10 a colpire, portata 1.5 m, un bersaglio. Colpito: 32 (5d10+5) perforanti damage.

Claw. Arma da Mischia Attacco: +10 a colpire, portata 3 m, un bersaglio. Colpito: 15 (3d6+5) taglienti damage.

Horror Nimbus (Ricarica 5-6). The nalfeshnee magically emits scintillating, multicolored light. Each creature within 4.5 m of the nalfeshnee that can see the light must succeed on a DC 15 Saggezza tiro salvezza or be spaventata for 1 minute. A creature can repeat the tiro salvezza at the end of each of its turns, ending the effect on itself on a success. If a creature's tiro salvezza is successful or the effect ends for it, the creature is immune to the nalfeshnee's Horror Nimbus for the next 24 hours.

Teleport. The nalfeshnee magically teleports, along with any equipment it is wearing or carrying, up to 36 m to an unoccupied space it can see.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.