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Bandit Captain: differenze tra le versioni

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Traduzione mostri: Bandit Captain
Traduzione mostri: Bandit_Captain
Riga 1: Riga 1:
=== Bandit Captain ===
<!-- Tradotto AI: Bandit_Captain -->\n=== Bandit Captain ===
''Medium humanoid (any race), any non-lawful alignment''
''Media umanoide (qualsiasi razza), any non-lawful alignment''


'''[[:Categoria:Classi|classe]] Armatura''' 15 (studded leather)
'''[[:Categoria:Classi|classe]] Armatura''' 15 (cuoio borchiato)


'''Punti Ferita''' 65 (10d8 + 20)
'''Punti Ferita''' 65 (10d8 + 20)


'''Velocità''' 30 ft.
'''Velocità''' 30 m


| STR     | DEX     | CON     | INT    | WIS     | CHA     |
| FOR     | DES     | COS     | INT    | SAG     | CAR     |
|---------|---------|---------|---------|---------|---------|
|---------|---------|---------|---------|---------|---------|
| 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
| 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Riga 16: Riga 16:
'''Abilità''' Atletica +4, Ingannare +4
'''Abilità''' Atletica +4, Ingannare +4


'''Senses''' passive Percezione 10
'''Sensi''' passive Percezione 10


'''Linguaggi''' any two languages
'''Linguaggi''' any two languages


'''Challenge''' 2 (450 XP)
'''Grado Sfida''' 2 (450 PE)


###### Actions
###### Azioni


'''''Multiattack'''''. The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.
'''''Multiattacco'''''. Il captain makes three melee attacks: two con sua scimitarra e one con sua pugnale. Or the captain makes two ranged attacks con sua daggers.


'''''Scimitar'''''. ''Arma da Mischia Attacco:'' +5 to hit, reach 5 ft., one target. ''Colpito:'' 6 (1d6 + 3) slashing damage.
'''''Scimitar'''''. ''Arma da Mischia Attacco:'' +5 per colpire, portata 5 m, un bersaglio. ''Colpito:'' 6 (1d6 + 3) tagliente damage.


'''''Dagger'''''. ''Melee or Arma a Distanza Attacco:'' +5 to hit, reach 5 ft. or range 20/60 ft., one target. ''Colpito:'' 5 (1d4 + 2) piercing damage.
'''''Dagger'''''. ''Melee o Arma un Distanza Attacco:'' +5 per colpire, portata 5 m o gittata 20/60 m, un bersaglio. ''Colpito:'' 5 (1d4 + 2) perforante damage.


###### Reactions
###### Reazioni


'''''Parry'''''. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.
'''''Parry'''''. Il captain adds 2 to sua AC against one melee attack that would hit it. To do so, the captain must see the attacker e be wielding un melee weapon.


It takes a strong personality, ruthless cunning, and a silver tongue to keep a gang of bandits in line. The '''bandit captain''' has these qualities in spades.
It takes un strong personality, ruthless cunning, e un silver tongue to keep un gang di bandits in line. Il '''bandit captain''' ha these qualities in spades.


In addition to managing a crew of selfish malcontents, the '''pirate captain''' is a variation of the bandit captain, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis.
In addition to managing un crew di selfish malcontents, the '''pirate captain''' è un variation di the bandit captain, con un ship to protect e command. To keep the crew in line, the captain must mete out rewards e punishment on un regular basis.


More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation.
More than treasure, un bandit captain o pirate captain craves infamy. A prisoner who appeals to the captain's vanity o ego è more likely to be treated fairly than un prisoner who does not o claims not to know anything di the captain's colorful reputation.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}

Versione delle 20:04, 3 lug 2026

\n=== Bandit Captain === Media umanoide (qualsiasi razza), any non-lawful alignment

classe Armatura 15 (cuoio borchiato)

Punti Ferita 65 (10d8 + 20)

Velocità 30 m

| FOR | DES | COS | INT | SAG | CAR | |---------|---------|---------|---------|---------|---------| | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |

Tiri Salvezza Str +4, Dex +5, Wis +2

Abilità Atletica +4, Ingannare +4

Sensi passive Percezione 10

Linguaggi any two languages

Grado Sfida 2 (450 PE)

            1. Azioni

Multiattacco. Il captain makes three melee attacks: two con sua scimitarra e one con sua pugnale. Or the captain makes two ranged attacks con sua daggers.

Scimitar. Arma da Mischia Attacco: +5 per colpire, portata 5 m, un bersaglio. Colpito: 6 (1d6 + 3) tagliente damage.

Dagger. Melee o Arma un Distanza Attacco: +5 per colpire, portata 5 m o gittata 20/60 m, un bersaglio. Colpito: 5 (1d4 + 2) perforante damage.

            1. Reazioni

Parry. Il captain adds 2 to sua AC against one melee attack that would hit it. To do so, the captain must see the attacker e be wielding un melee weapon.

It takes un strong personality, ruthless cunning, e un silver tongue to keep un gang di bandits in line. Il bandit captain ha these qualities in spades.

In addition to managing un crew di selfish malcontents, the pirate captain è un variation di the bandit captain, con un ship to protect e command. To keep the crew in line, the captain must mete out rewards e punishment on un regular basis.

More than treasure, un bandit captain o pirate captain craves infamy. A prisoner who appeals to the captain's vanity o ego è more likely to be treated fairly than un prisoner who does not o claims not to know anything di the captain's colorful reputation.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.