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Anello delle Stelle Cadenti: differenze tra le versioni

Da D&D Next.
Reimport Treasure: Ring of Shooting Stars (formattato)
Etichetta: Ripristino manuale
Traduzione oggetti: Ring of Shooting Stars
Riga 1: Riga 1:
=== Ring of Shooting Stars ===
=== Anello of Shooting Stars ===
''Ring, very rare (requires attunement outdoors at night)''
''Anello, very rare (requires attunement outdoors at night)''


While wearing this ring in dim light or darkness, you can cast ''dancing lights'' and ''light'' from the ring at will. Casting either spell from the ring requires an action.
While wearing this ring in dim light or darkness, you can cast ''dancing lights'' and ''light'' from the ring at will. Casting either spell from the ring requires an action.
Riga 6: Riga 6:
The ring has 6 charges for the following other properties. The ring regains 1d6 expended charges daily at dawn.
The ring has 6 charges for the following other properties. The ring regains 1d6 expended charges daily at dawn.


****'''Faerie Fire'''**'''. You can expend 1 charge as an action to cast ''faerie fire'' from the ring.
'''''Faerie Fire'''''. You can expend 1 charge as an action to cast ''faerie fire'' from the ring.


'''**'''Ball Lightning'''**'''. You can expend 2 charges as an action to create one to four 3-foot diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually.
'''''Ball Lightning'''''. You can expend 2 charges as an action to create one to four 3-foot diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually.


Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius.
Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius.


As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Dexterity saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created.
As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Destrezza saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created.


'''Table- Ring of Shooting Stars'''
'''Table- Anello of Shooting Stars'''


{| class="wikitable"
| Spheres | Lightning Danno |
! Spheres
|---------|------------------|
| Lightning Damage
| 4       | 2d4             |
! ---------
| 3       | 2d6             |
| ------------------
| 2       | 5d4             |
! 4
| 1       | 4d12             |
| 2d4
|         |                  |
! 3
| 2d6
! 2
| 5d4
! 1
| 4d12
!
|  
|}


'''**'''Shooting Stars'''****. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Dexterity saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one.
'''''Shooting Stars'''''. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Destrezza saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Oggetti Magici]]
[[Categoria:Oggetti Magici]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Ring of Shooting Stars -->

Versione delle 15:20, 3 lug 2026

Anello of Shooting Stars

Anello, very rare (requires attunement outdoors at night)

While wearing this ring in dim light or darkness, you can cast dancing lights and light from the ring at will. Casting either spell from the ring requires an action.

The ring has 6 charges for the following other properties. The ring regains 1d6 expended charges daily at dawn.

Faerie Fire. You can expend 1 charge as an action to cast faerie fire from the ring.

Ball Lightning. You can expend 2 charges as an action to create one to four 3-foot diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually.

Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius.

As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Destrezza saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created.

Table- Anello of Shooting Stars

| Spheres | Lightning Danno | |---------|------------------| | 4 | 2d4 | | 3 | 2d6 | | 2 | 5d4 | | 1 | 4d12 | | | |

Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Destrezza saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one.

D&D Next Wiki — Questo contenuto è basato sul System Reference Document 5.1 di Wizards of the Coast LLC, disponibile sotto licenza Creative Commons Attribution 4.0 International.