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Zombie: differenze tra le versioni

Da D&D Next.
Reimport Monsters: Zombie (formattato)
 
Traduzione mostri: Zombie
Riga 2: Riga 2:
''Medium undead, neutral evil''
''Medium undead, neutral evil''


'''Armor Class''' 8
'''[[:Categoria:Classi|classe]] Armatura''' 8


'''Hit Points''' 22 (3d8+9)
'''Punti Ferita''' 22 (3d8+9)


'''Speed''' 20 ft.
'''Velocità''' 20 ft.


{| class="wikitable"
| STR     | DEX   | CON     | INT   | WIS   | CHA   |
! STR
|---------|--------|---------|--------|--------|--------|
| DEX
| 13 (+1) | 6 (-2) | 16 (+3) | 3 (-4) | 6 (-2) | 5 (-3) |
| CON
| INT
| WIS
| CHA
! ---------
| --------
| ---------
| --------
| --------
| --------
! 13 (+1)
| 6 (-2)
| 16 (+3)
| 3 (-4)
| 6 (-2)
| 5 (-3)
|}


'''Saving Throws''' Wis +0
'''Tiri Salvezza''' Wis +0


'''Damage Immunities''' poison
'''Danno Immunities''' poison


'''Condition Immunities''' poisoned
'''Condition Immunities''' poisoned


'''Senses''' darkvision 60 ft., passive Perception 8
'''Senses''' darkvision 60 ft., passive Percezione 8


'''Languages''' understands the languages it knew in life but can't speak
'''Linguaggi''' understands the languages it knew in life but can't speak


'''Challenge''' 1/4 (50 XP)
'''Challenge''' 1/4 (50 XP)


****'''Undead Fortitude'''**'''. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
'''''Non Morto Fortitude'''''. If damage reduces the zombie to 0 hit points, it must make a Costituzione saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.


###### Actions
###### Actions


'''**'''Slam'''****. ''Melee Weapon Attack:'' +3 to hit, reach 5 ft., one target. ''Hit:'' 4 (1d6+1) bludgeoning damage.
'''''Slam'''''. ''Arma da Mischia Attacco:'' +3 to hit, reach 5 ft., one target. ''Colpito:'' 4 (1d6+1) bludgeoning damage.


{{Licenza|versione=5.1}}
{{Licenza|versione=5.1}}
[[Categoria:Mostri]]
[[Categoria:Mostri]]
[[Categoria:SRD 5.1]]
[[Categoria:SRD 5.1]]
<!-- Originale: Zombie -->

Versione delle 15:08, 3 lug 2026

Zombie

Medium undead, neutral evil

classe Armatura 8

Punti Ferita 22 (3d8+9)

Velocità 20 ft.

| STR | DEX | CON | INT | WIS | CHA | |---------|--------|---------|--------|--------|--------| | 13 (+1) | 6 (-2) | 16 (+3) | 3 (-4) | 6 (-2) | 5 (-3) |

Tiri Salvezza Wis +0

Danno Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Percezione 8

Linguaggi understands the languages it knew in life but can't speak

Challenge 1/4 (50 XP)

Non Morto Fortitude. If damage reduces the zombie to 0 hit points, it must make a Costituzione saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

            1. Actions

Slam. Arma da Mischia Attacco: +3 to hit, reach 5 ft., one target. Colpito: 4 (1d6+1) bludgeoning damage.

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